Translations
Original translations of Baroque's prequel stories, developer interviews, and other related material. If you copy or quote any of the content below, please provide credit in the form of a link to this website.
Stories
Baroquism Syndrome Volume 1: Sense Sphere
A prequel to Baroque written by Mariko Shimizu and later adapted into the visual novel "Baroque Syndrome". Originally serialized in Sega Saturn Magazine (1997).
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Baroquism Syndrome Volume 2: Grotesque
A prequel to Baroque written by Mariko Shimizu and later adapted into the visual novel "Baroque Syndrome". Originally serialized in Sega Saturn Magazine (1998).
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Baroquism Syndrome Volume 3: Angel
A prequel to Baroque written by Mariko Shimizu and later adapted into the visual novel "Baroque Syndrome". Originally serialized in Sega Saturn Magazine (1998).
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Baroque Interludium
The final installment of the Baroque prequel written by Mariko Shimizu. Originally serialized in Sega Saturn Magazine (1998).
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Little Girl, a Songbird was Distorted by the World
A short Baroque prequel written by Kazunari Yonemitsu.
Originally published in "Baroque-san" (1999) and later revised for "Baroque Report Z" (2000).
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Interviews
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Pre-release Interview Compilation
A collection of interviews written during the game's development, featuring interviews with the four main creative talents behind the game. Originally published in Sega Saturn Magazine (1996-1998).
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Long Interview with Kazunari Yonemitsu
A lengthy interview with Baroque writer and director, Kazunari Yonemitsu.
Originally published in "Baroque World Guidance" (1998).
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Baroque Visuals File
An interview with Eisaku Kito, Baroque's lead designer and Grotesque sculptor.
Originally published in "Baroque World Guidance" (1998).
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Baroque Music
A rambling interview with Baroque's composer Masaharu Iwata, best known for his work on the Ogre
Battle and Final Fantasy series. Originally published in "Baroque World Guidance" (1998).
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Special Interview with Mariko Shimizu
An interview with the author of "Baroquism Syndrome" and "Baroque Interludium". Originally published in "Baroque World Guidance" (1998).
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The Worldview of Baroque
Various commentary on Baroque and its PS1 port, supplied by Kazunari Yonemitsu.
Originally published in "Baroque ~Distorted Delusions~ Official Guidebook" (1999).
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Soundtrack Rerelease Interview
An interview with Kazunari Yonemitsu and Masaharu Iwata to commemorate the first re-release of Baroque's soundtrack in 14 years. Originally published in Famitsu (2012).
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Other
Baroque Report series
An abridged omnibus of the Baroque Report series, published by Sting between 1998-2000 and included in the Nintendo Switch port.
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Baroque Syndrome
A detailed synopsis of the original scenarios found within the visual novel adaptation of Mariko Shimizu's Baroque prequel stories.
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Quantum Interference Train
Dynamic poetry by Kazunari Yonemitsu that changes every time you refresh the page.
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Cut Content
A gallery of unused game sprites and translations for cut text.
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Baroque Typing
Complete translations for both the game's story modes and desktop assistant.
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