Translations

Original translations of Baroque's prequel stories, developer interviews, and other related material. If you copy or quote any of the content below, please provide credit in the form of a link to this website.


Stories

Baroquism Syndrome Volume 1: Sense Sphere

A prequel to Baroque written by Mariko Shimizu and later adapted into the visual novel "Baroque Syndrome". Originally serialized in Sega Saturn Magazine (1997).

Baroquism Syndrome Volume 2: Grotesque

A prequel to Baroque written by Mariko Shimizu and later adapted into the visual novel "Baroque Syndrome". Originally serialized in Sega Saturn Magazine (1998).

Baroquism Syndrome Volume 3: Angel

A prequel to Baroque written by Mariko Shimizu and later adapted into the visual novel "Baroque Syndrome". Originally serialized in Sega Saturn Magazine (1998).

Baroque Interludium

The final installment of the Baroque prequel written by Mariko Shimizu. Originally serialized in Sega Saturn Magazine (1998).

Little Girl, a Songbird was Distorted by the World

A short Baroque prequel written by Kazunari Yonemitsu. Originally published in "Baroque-san" (1999) and later revised for "Baroque Report Z" (2000).



Interviews

Pre-release Interview Compilation

A collection of interviews written during the game's development, featuring interviews with the four main creative talents behind the game. Originally published in Sega Saturn Magazine (1996-1998).

Long Interview with Kazunari Yonemitsu

A lengthy interview with Baroque writer and director, Kazunari Yonemitsu. Originally published in "Baroque World Guidance" (1998).

Baroque Visuals File

An interview with Eisaku Kito, Baroque's lead designer and Grotesque sculptor. Originally published in "Baroque World Guidance" (1998).

Baroque Music

A rambling interview with Baroque's composer Masaharu Iwata, best known for his work on the Ogre Battle and Final Fantasy series. Originally published in "Baroque World Guidance" (1998).

Special Interview with Mariko Shimizu

An interview with the author of "Baroquism Syndrome" and "Baroque Interludium". Originally published in "Baroque World Guidance" (1998).

The Worldview of Baroque

Various commentary on Baroque and its PS1 port, supplied by Kazunari Yonemitsu. Originally published in "Baroque ~Distorted Delusions~ Official Guidebook" (1999).

Soundtrack Rerelease Interview

An interview with Kazunari Yonemitsu and Masaharu Iwata to commemorate the first re-release of Baroque's soundtrack in 14 years. Originally published in Famitsu (2012).



Other

Baroque Report series

An abridged omnibus of the Baroque Report series, published by Sting between 1998-2000 and included in the Nintendo Switch port.

Baroque Syndrome

A detailed synopsis of the original scenarios found within the visual novel adaptation of Mariko Shimizu's Baroque prequel stories.

Quantum Interference Train

Dynamic poetry by Kazunari Yonemitsu that changes every time you refresh the page.

Cut Content

A gallery of unused game sprites and translations for cut text.

Baroque Typing

Complete translations for both the game's story modes and desktop assistant.